It’s been a while in the making but the Shadowbearer finally has a print release. Here’s the cover and a Goodreads giveaway to go along with it.
The Giveaway: http://www.goodreads.com/giveaway/show/33816-the-shadowbearer
So now that the book is complete, there are still quite a few things left to be done. I decided now was the time to take my map from the numerous rough sketches I have to something more permanent and presentable. Bear in mind, I’ve never done a map before.
First, I went about searching for software. After several experiments, I settled on a combination of Fractal Terrains, Campaign Cartographer 3 and Photoshop. Why so many? When I drew my maps free hand, I just didn’t feel like they were representative of a true map. So that’s where Fractal Terrains came in. It randomly generates a world with all the amenities (climate, terrain, river possibilities etc etc.) I chose a part of a Fractal Terrain map of a world to use. Then I ported that into CC3 to do some editing to it before exporting it to JPEG. Why not build the full map in CC3? I’m still not sure I wanted to pay for the other addons I would need to get what I wanted done. However, I do have some meager experience with photoshop and there were plenty of tutorials as well as the fact that brushes are so darn easy to use.
I played around with the software for about a week, testing, throwing out, redoing, redrawing, sometimes getting very frustrated, because I wanted this done. But nothing good comes about unless you put in the work, so I settled down and did just that.
Then this past weekend after my final edits, I said to myself, “get the map done.” Two days later of trial and error and I’m almost done. Here is what it looks like at present.
THE WORLD OF DENESTIA